Microsoft’s new release will change everything this November, we explain what features your TV needs to make the most of the Xbox One X

This year’s E3 in June was remarkable for many reasons, but one announcement stood out head and shoulders above the rest. Microsoft finally announced the full details of its much-anticipated Project Scorpio. The Xbox One X, as it is now known, will be the most powerful gaming console ever and will out-perform the majority of gaming PCs at the same price point.

With such a powerful machine only months away, the question is what features does your new 4K Xbox One X ready TV need to make sure you make the most of every last drop of the incredible six teraflops of processing power.

High Dynamic Range (HDR)
The X will render in native 4K HDR10, thanks to its eight-core CPU running at 2.3 GHz, 8GB flash memory and 12GB of GDDR5 RAM, and therefore if your 4K set is more than 18 months old you’re going to miss out on one of the most impressive visual upgrades thanks to the Xbox’s new-found power. High Dynamic Range, which reached the market in 2016, protects detail in the highest and lowest ranges of contrast while also increasing the upper and lower limits of contrast. Meaning, come November when you’re battling your way through Gears of War 4, the flash of your Lancer muzzle will burn brighter and the dank corridors you creep through will be even darker. Couple this with our local dimming technology which breaks down the backlight into independent panels, the Xbox One X will be capable of incredible contrast – who knows what will be creeping in the dark, mere millimetres from your flashlight.

Wide Colour Gamut (WCG)
Wide Colour Gamut (WCG) technology is also key if you want to achieve the true spectacle of 4K gaming, developed to really make colours pop, whereas HDR10 makes bright, brighter and dark, darker WCG technology makes reds, redder and greens, greener. Screens with WCG and HDR10 take full advantage of the 4K resolution, creating genuinely astonishingly crisp, colourful and dynamic images. If you’re looking to be blown away by Final Fantasy XV all over again this November, there’s only one way to make your adventure through Lucis and the rest of Eos your most beautiful gaming experience yet.

Motion Estimation/Motion Compensation (MEMC)
Many pessimistic fans questioned whether Project Scorpio could really produce a console that could render 4K at 60FPS but the Xbox One X will certainly achieve this. Coupled with our Motion Estimation/Motion Compensation (MEMC) technology, November will be the dawn of the smoothest gaming experience any living room gamer has experienced previously. MEMC, actively reduces on screen motion blur of fast moving objects by rendering extra frames, meaning even the most rapid of movements appears smooth and realistic. Forza 7 developers, Turn10, boasted in their E3 show that you’d be first to drive the yet unreleased Porsche 911 GT2 RS when you stepped up to Forza this November, MEMC and the Xbox’s 60FPS capabilities mean that you won’t miss a beat as you sweep through Eau Rouge or barrel down the Corkscrew at Laguna Seca.

Equipped with HDR plus and an 85% WCG, a 16-block local dimming system and motion blur reduction technology, the N6800 is available from £599 and is the perfect first 4K TV for any gaming-mad fan – you could be gaming with a brand new Xbox One X and the Hisense 4K N6800 for £1198. For those looking to step up the heady heights of premium UHD, the Hisense NU9700 is equipped with HDR Supreme and a 100% wide colour gamut, motion blur reduction technology and 128 panel local dimming technology, the 70-inch model is available for £2,999.

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